AI Insights · Timothy · October 2024
Top Snake Games on iOS in Germany Q3 2024
Explore the performance trends of the leading snake games on iOS in Germany during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the leading snake games on the iOS platform in Germany showcased varied performance trends, reflecting their popularity and user engagement. The data, sourced from Sensor Tower, provides a comprehensive overview of these apps' metrics.
slither.io by Lowtech Studios LLC saw a fluctuating download trend, starting at approximately 8.4K in early July and peaking at around 9.7K in early September before declining to about 5.1K by the end of the quarter. Weekly active users followed a similar pattern, beginning at 19.7K, rising to a high of 24.1K mid-July, and then tapering off to 15.7K by September's end.
Snake Clash! from Supercent, Inc. demonstrated a consistent increase in revenue, reaching over $1K in late August and maintaining this level through September. Downloads initially rose, peaking at 10K in mid-August, before gradually decreasing to approximately 6.4K by the quarter's close. Active users increased steadily throughout the quarter, starting at 30.2K and climbing to nearly 39K by September.
Snake.io - Fun Online Snake, published by Kooapps, experienced a gradual revenue increase, peaking at $283 by the end of September. Downloads showed a slight upward trend, reaching a high of 8.3K in late July, while weekly active users remained relatively stable, fluctuating around 51K to 55K throughout the quarter.
The Snake Run Race・3D Running Game by Freeplay LLC saw minimal revenue changes, with a slight increase to $16 in the last week of September. Downloads fluctuated, peaking at 2.1K at the end of the quarter. Active users increased gradually, reaching 12.6K by September's end.
Lastly, Snake.io NETFLIX launched by Netflix, Inc. in late August, experienced a declining trend in downloads, starting at 3.8K and ending at 874 by the end of September. Active users peaked at nearly 6K in early September, then decreased to 2.3K by the quarter's close.
For more detailed insights into these apps and their performance, visit Sensor Tower.